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  • Collaborate closely with the product team and customer teams to gather and evaluate user requirements

  • Help define and refine user personas

  • Plan and conduct interviews, user surveys, card sorting, and usability tests

  • Create a well-organized, value-driven framework for implementing sturdy UX design in VR

  • Combine UX thinking with design execution, to produce usable and intuitive user interfaces in VR

  • Illustrate design ideas using storyboards, process flows, and sitemaps

  • Develop UI mockups and prototypes

  • Help create user interaction testing framework for a data driven design methodology

  • Design graphic user interface and navigation elements

  • Identify and troubleshoot UX problems (e.g. responsiveness)

  • Adhere to style standards on fonts, colors, and images as prescribed by device platforms

  • Present and communicate insights in order to help shape long-term product strategy



  • 3-5 years of relevant experience as a User Experience Designer or similar role

  • Fearless passion in defining new and complex design paradigms

  • BS in Computer Design, Human Interface Design, Computer Science, or equivalent experience

  • Familiarity and experience with Gaming, 3D, VR, or AR design concepts

  • Drive for exploring and defining new user experience paradigms

  • Ability to thrive in a fast paced environment

  • Ability to effectively communicate design concepts to various stakeholders

  • Strong proficiency in contemporary design tools (e.g. Sketch, InVision, Figma)

  • Experience performing user testing to validate design concepts

  • Strong understanding of Information Architecture

  • Good time management skills

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